The Macross Aria Project

Where the staff of the Macross Aria project communicate

Latest Activity

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Anyone want to make a little Macross game on the side to keep our skills sharp? I'm thinking Source engine, Single player.
Status posted by Aurel Tristen Jan 5
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Tom Delgado left a comment for Tom Delgado
Thanks :)
Dec 30, 2011
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chillyche left a comment for Tom Delgado
Welcome!
Dec 30, 2011
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Tom Delgado is now a member of The Macross Aria Project Dec 30, 2011
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So next month I'm thinking of picking up the 3 volumes of The First. If I find anything useful, I shall scan and show for references.
Status posted by Hikuro Dec 24, 2011
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chillyche replied to Aurel Tristen's discussion 'www.Macrossaria.com'
yeah.  Good.  let's do it.  He says TWO months later.  hahaha.  
Nov 3, 2011
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Wow. Take a look at the rendering in this thing: http://vimeo.com/29011071
Status posted by chillyche Oct 1, 2011
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cannon_fodder674 replied to Aurel Tristen's discussion 'www.Macrossaria.com'
hmm, that could do well.  hits two birds with one device!  it shows something like "tested in the field, for better living," lol stuff like that.  
Sep 7, 2011

Blog Posts

chillyche

Downgrades

You might be wondering where the music player and the videos are? Well, sadly, Ning is no longer a free service. What this means is that I had to downgrade our features in order to continue hosting this site.


Never fear. While our Ning is downgrading, our wiki and the actual MacrossAria homepage will be expanding. I hope to add a social networking feature to www.macrossaria.com in the next few weeks, at which point we may be able to…
Continue

Posted by chillyche on August 17, 2010 at 9:29pm

cannon_fodder674

Where We Draw the Line



hello :D.



ill get straight to the point.



on the art stuff, che and i have gone through some character designs, and some these have been approved already. once jackson and cag gets approved, practically all of the main cast have their own designs and concepts. so i'm thinking that the next step would probably be the maintenance crew, possibly other pilots, designs for the winner in the idol competition (?), and hopefully BRIDGE BUNNIES! every macross series has to have… Continue

Posted by cannon_fodder674 on August 16, 2010 at 9:45pm — 3 Comments

chillyche

Upgrades

So, I recently updated my OS to 64-bit Windows 7, and doubled my RAM to 8GB. I just ordered Autodesk Suite 2011, featuring 3ds Max, Maya, SoftImage, MudBox, MotionBuilder, and maybe something else. And I will soon be ordering FinalToon r3 educational. This is a massive upgrade for my pipeline, and I hope I'll be able to work without constant freezes, crashes, and hangs.


As soon as I have a reliable version of finalToon, I can go further in nailing down a render look for our…
Continue

Posted by chillyche on August 16, 2010 at 9:11am

chillyche

Back to the Future

Okay, so after 2 months of straight production, yesterday I finally wrapped. Today and tomorrow will be spent organizing the rl. And then... finally... I can get back to 2015, Groombridge 1816 (Helios) System. I'm looking forward to getting the ball rolling again.

Posted by chillyche on June 29, 2010 at 1:08pm — 7 Comments

 

About

Macross Aria is a series of three short fan-created CGI films set in the Macross universe. Featuring an original new story with an all new cast of characters, Macross Aria promises to be a unique entry into all things Macross. The development team, Project Aria, draws from a pool of talented Macross fans and artists from around the world to create films with a similar model to the game-modding community: get in where you fit in.

If you are interested in becoming a part of Project Aria, and helping to bring Macross Aria to life, please feel free to contact us.

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Forum

Aurel Tristen

www.Macrossaria.com 111 Replies

I realized this should probably be a post, so everyone can get involved.  So here is where we stand.I'll copy and past for the sake of laziness.From Aurel Tristen to chillycheSent Jan 22I'd like to…Continue

Started by Aurel Tristen. Last reply by chillyche Nov 3, 2011.

Ale

QF3000, what i've done so far... 14 Replies

I couldn't find any side/top/front linearts of the QF3000, so i ended having to do it by eye, so couldn't do with a good accuracy. What do you guys think????Still low-poly (4k). Should i also do the…Continue

Tags: QF3000

Started by Ale. Last reply by chillyche May 17, 2011.

chillyche

VF-4 Reference 8 Replies

Part of the eternal struggle of the VF-4 is that it's never been really locked in its design.  The battroid and GERWALK modes were added well after the original design, the cockpit has been shown as…Continue

Started by chillyche. Last reply by Ale Apr 15, 2011.

chillyche

Characters 19 Replies

So, an update on the character situation...Alex just had a rig constructed for her right hand, along with finger controls and all sorts of complicated wiring parameters types of fun. In the process…Continue

Tags: characters, sketches, 3d, progress, base

Started by chillyche. Last reply by chillyche Mar 16, 2011.

chillyche

UN Spacy Fleet Makeup circa 2014 - 2016 9 Replies

I'm thinking about what ships we'd see in a large UN Spacy Fleet circa 2014. When the Zentraedi force folds outside of Eden and attacks the Eden Colony fleet, what exactly are they attacking.   I've…Continue

Tags: create, new, ship, design, Spacy

Started by chillyche. Last reply by chillyche Mar 7, 2011.

Alex

CG survival kit 15 Replies

Thought I'd start a thread where we could share all those little (or huge) tricks we use in our work. Post your know hows, links to sites and other useful things.Anyway, if you're using MAX with AE,…Continue

Started by Alex. Last reply by chillyche Mar 5, 2011.

chillyche

Looks 5 Replies

http://www.youtube.com/watch?v=hncn3e5JbYoHere is a tutorial test of pyroclusterContinue

Started by chillyche. Last reply by chillyche Feb 1, 2011.

chillyche

Macross Aria Wiki 1 Reply

Most boring thread title, I know.So, our Wiki is a great tool for organizing the ever expanding assets and information associated with Aria.  But as of now, it's not quite sync'd with our asset…Continue

Tags: help, upkeep, project, wiki

Started by chillyche. Last reply by chillyche Sep 8, 2010.

Darrtallion

Something to look at 1 Reply

I was wondering what others thought of this video and if they knew what software was being used for it.  The character animation looks really good on it and its also a 3d render.…Continue

Started by Darrtallion. Last reply by chillyche Sep 7, 2010.

chillyche

3ds Max Help 16 Replies

I just remembered a cool set of useful scripts/tools/whatever that I downloaded for Max.http://www.d3coy.com/scripts.htmI use the animation range and…Continue

Started by chillyche. Last reply by chillyche Aug 25, 2010.

 
 
 

Members

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  • Aurel Tristen
  • cannon_fodder674
  • frothymug
  • Hikuro
  • scott welborn
  • nanashi-sanbou
  • Anthony Carrillo
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